P1 7 Modelling the Thrust of a Rocket League Car

Authors

  • James Turner University of Leicester
  • Ciara Kirkham
  • Emily Smith

Abstract

The popular video game Rocket League allows players to use boost to accelerate their cars forward. This paper calculates the thrust required to achieve the in-game acceleration and models it as a propulsion system with varying exhaust velocities. It was found that a thrust of 17.76 kN is required, and real-world propulsion systems exist with comparable thrust and exhaust velocities, indicating that the game’s physics, while simplified, are not entirely unrealistic.

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Published

30-10-2025

How to Cite

Turner, J., Kirkham, C., & Smith, E. (2025). P1 7 Modelling the Thrust of a Rocket League Car. Physics Special Topics, 24(1). Retrieved from https://journals.le.ac.uk/index.php/pst/article/view/5109