A2 5 Shrinking Suspicions: Why Mario Kart’s Shock Isn’t So Shocking

Authors

  • Dan Lewis University of Leicester
  • Thomas Dyer
  • Callum Scrivener

Abstract

In this paper, we look to investigate if the shrinking seen in Mario Kart Wii using the shock item is feasible. We find that the required energy to overcome the Coulomb repulsion force is within the range of 0.2 to 7 × 1012 J, which is three orders of magnitude greater than the energy of an average lightning bolt. Therefore, we conclude that this is not a feasible method to shrink the characters in the game, suggesting that alternative mechanisms must be responsible for the observed phenomenon.

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Published

02-12-2024

How to Cite

Lewis, D., Dyer, T., & Scrivener, C. (2024). A2 5 Shrinking Suspicions: Why Mario Kart’s Shock Isn’t So Shocking. Physics Special Topics, 23(1). Retrieved from https://journals.le.ac.uk/index.php/pst/article/view/4828