Scaling Skyrim – a case study on the population of Solstheim
Keywords:
Computer game, Biology, Population modelling, The Elder Scrolls, SkyrimAbstract
The later instalments of the Elder Scrolls series feature worlds of a significantly smaller scale than the previous games and of that suggested in the lore. This paper aims to discuss the population dynamics of the island of Solstheim at the ‘true’ scale. This will be done through the use of a relatively simple model based upon the extrapolation of population changes of the island that occur in the 207 years between the settings of the Bloodmoon and Dragonborn expansions. It was determined that if the observed trends were to continue, Dunmer would come to dominate Solstheim, with most other races dwindling out over time.
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