P2_2 Black Holes in Magic: The Gathering

Dan Mott, Conan Murgatroyd, James Stinton, Charlie Kinsman


In this paper, we investigate one possible method by which a character in the card game ”Magic: The Gathering” could summon a creature, by rotating a pre-existing stellar black hole to form a ring singularity with radius 1 m. Such a singularity could hypothetically act in a similar way to a traversable wormhole [1]. We find that spinning up a 5-solar-mass black hole would require 2.025E39 Joules, and assuming a single turn in the game corresponds to a day in real life, we place the lower bound on the size of a ”Land” card at 4.25E27 acres.

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